A little Grand Theft Auto 6 change would go a long way

Massive anticipation all around Grand Theft Auto 6 is growing as fans hope to see a new trailer for the project before the end of the year, with more than a decade of waiting for the title to finally arrive. Despite the excitement already surrounding the game, many of its finer details are still completely unknown, with the title's now-iconic reveal trailer only shedding light on its Vice City setting, as well as one of its major protagonists, Lucia. .




So many of the expectations around Grand Theft Auto 6 are directly related to the portrayal of Vice City and the surrounding areas, this defining location finally receiving new life after 22 years. Although it seems likely that this image will be bigger and more detailed than what fans saw of Los Santos in 2013. Grand Theft Auto 5there is a relatively obscure element of exploration which GTA 6 could go to the next level. GTA 5 it was quite lacking in crowd density on NPCs in its bustling urban areas and GTA 6 is in a great position to expand on this to breathe a serious amount of life into Vice City.

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Crowd density will hopefully be a game changer for Grand Theft Auto 6


while Grand Theft Auto 5 wowed fans in 2013, with its legacy since then making the game the highest-grossing piece of media of all time, it's clear through a modern lens that the game is now held back by the hardware it was built on. Of course, Grand Theft Auto 6 will enjoy all the benefits of modern hardware, likely leading to a much larger map and graphical fidelity, and an increase in on-screen NPCs at some point should also be a logical extension of this.

GTA 6 will take players back to Vice City and the surrounding state of Leonidas, taking a huge influence from Miami and larger parts of Florida, and this should be accurately reflected in the game. As such a densely populated real-world location and tourist hotspot, Miami's bustling life can only be properly reflected in GTA 6Vice City through massive crowds the franchise has never seen before.


The reveal trailer for Grand Theft Auto 6 is hopefully a good indication that this is a real possibility in the game, with the video taking pains to showcase busy seaside and busy nightlife hotspots to give fans their first real look at this bigger version and better ones of Vice City. It also seems that his protagonists GTA 6 will be much more grounded compared to GTA 5putting even more pressure on Vice City and its denizens to give the upcoming game the edgy spark the IP is known for, and crazier crowds of partygoers and more could be the perfect way to deliver that.

A focus on NPC density could create unique identities between GTA 6's online and singleplayer modes

Theories already suggest this GTA 6 could feature constant random events around Vice City that are alerted to the player via live in-game social media, and larger crowds around these crazy events could be a great way to realistically guide players into action to see everything the city has to offer. . Of course, this would create an even greater contrast between the urban areas of GTA 6 and the rural wilderness around them, only broadening the range of gaming experiences available to players.


These dense crowds could be mitigated GTA 6his version Grand Theft Auto Online to increase performance and allow a greater point of view to be put on things like GTA RP, but the denser presence of NPCs seems to be a must-have for the single player experience of the game. With such high hopes already existing about this new era for grand theft autoRockstar could raise the bar to a whole new level with a concerted focus on making its locations feel even more alive through a higher density of NPCs.

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