Black Ops 6's accessibility features are game-changing

With his release Call of Duty: Black Ops 6, fans once again experience the thrills of this fast-paced FPS franchise. The campaign took them on another exciting adventure, the multiplayer is as addictive as ever, and the return of the round-based zombies attracted the players. All this made for a pretty great Call of dutybut perhaps one of the best parts of Black Ops 6 is what it aims to achieve when it comes to accessibility.




One of the biggest conversations in gaming these days is about the accessibility of the environment. Some of the biggest developers have introduced new ways to make their titles more accessible, which has been fantastic to see. With his release Call of Duty: Black Ops 6this FPS series has expanded its own options with a multitude of new additions. From asymmetric hearing compensation to an enhanced high contrast mode, Black Ops 6 it feels like a game changer.

Related

Call of Duty: Black Ops 6 proves why Woods is one of the franchise's most compelling characters

Frank Woods continues the legacy of the wider franchise in Call of Duty: Black Ops 6, opening up a new side to the character that proves his depth.

Call of Duty: Black Ops 6 takes a great step towards accessibility


Black Ops 6 has a lot of new accessibility options

Taking over for release, Call of duty the team released a big blog post detailing all the new accessibility features that will come with this new title. Now that players have gotten their hands on the title, many are discovering this Black Ops 6 it truly delivered on its promise. From the moment the game starts, all these settings are waiting for players to edit to their liking, which makes for a great experience.

  • Asymmetric hearing compensation settings
  • Customizable high contrast settings
  • Smart move
  • HUD presets
  • Arachnophobia settings
  • Interrupt and save in Zombies
  • Compatible with adaptive controllers

The biggest new accessibility addition comes in the form of Black Ops 6the new asymmetric hearing compensation settings. With these settings, players with asymmetrical hearing loss can create custom audio profiles to tailor game audio levels for each ear. Along with that, there's also the ability to reduce tinnitus sounds, which replaces flash grenade sounds with a much duller noise. Both greatly help the hearing impaired, with the studio building it with veterans in mind.


Along with that, the high contrast mode it was introduced with Modern warfare 3 has been greatly expanded so that visually impaired people have an easier time playing the game. Not only has the feature been extended to both Campaign and Zombies, but players also have much more control over the color outline of allies and enemies. In addition, they can even enable a dark background, which adds even more contrast to the game.

Call of Duty: Black Ops 6 also features Intelligent Movement, which helps reduce the number of inputs required for players with mobility issues. Players also have much more control over their HUDs, the arachnophobia mode completely changes the appearance of spider-like enemies in Zombies, players can now pause and save Zombie modes at a whim, and the game also works with adaptive controllers Xbox and Sony access controllers. All of this makes for a game that almost anyone can jump into, which is fantastic to see.


Now that Call of Duty: Black Ops 6 introduced and extended all these settings, the following Call of duty can take these ideas even further. Video games are better when everyone can play, so making this massive FPS franchise more accessible to everyone seems like a must. Time will tell exactly where the studio takes it from here, but for now, Black Ops 6 it's a massive step in the right direction.

Leave a Comment