Changes that Demon Slayer Hinokami Chronicles 2 should make

Summary

  • Demon Slayer: Hinokami Chronicles 2 plans to revamp the game through improvements, focusing on better balance for the characters.

  • The sequel should introduce several additional modes for varied fun, including a shop for profile outfits and accessories.

  • Accessibility improvements, such as additional controller options and up to four-player versus mode matches, are crucial to broadening the audience.

Demon Slayer: Kimetsu No Yaibu- Hinokami Chronicles implement perfectly Demon Slayer characters from a Naruto Ultimate Ninja Storm format. It grew with the hype Demon Slayerachieving over 3 million sales across all platforms. This success was enough for the developers to support the sequel with the recent announcement.

Demon Slayer: Kimetsu No Yaibu – Hinokami Chronicles 2 picks up where the predecessor left off. Instead of conjuring up more DLC, the developers have plans to revamp the gameplay with improvements. The developers showed their passion through Demon Slayer: Kimetsu No Yaibu- Hinokami Chronicles balancing, which gives some hope as to how the sequel will change in its favor.

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9

Team Ultimates

Teamwork is key

An ultimate is a great option to chip through your opponent's health or end a combo. In the first game, each fighter had only one ultimate ability, which got stronger in tangent with the amount of super meter saved. An improvement for the supers would be the last team.

Naruto Ultimate Ninja Storm allowed designated ninjas to use team jutsus to showcase character relationships. Demon Slayer: Kimetsu No Yaibu – Hinokami Chronicles 2 may follow that format, which could create some engaging or humorous interactions during combat. This would be more suitable for demon slayers as they use teamwork for better efficiency.

The more fun the better

Additional modes are perfect for providing more varied fun Demon Slayer fans. The first game was limited to story and versus modes, making the usual experience a revelation. This can be remedied by including more casual modes that involve doing random missions to hunt down fighters, surviving waves of demons, or playing through the arcade mode.

Another great inclusion would be a shop to buy outfits or possible profile accessories with Kimetsu points. The store can even include daily or weekly quests to encourage longer playtime while updating inventory at regular intervals.

7

Character balancing

Combat Leveling

Balance changes are extremely important to help fighting games last longer. The list from the first Demon Slayer: Kimetsu No Yaibu- Hinokami Chronicles it felt very viable, but some tweaking is needed to level up the potential of the characters, especially the higher levels. Stronger fighters should not be nerfed to the ground, but should be leveled enough for other characters to have a chance.

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Combat should become less campy, especially with armored attacks. Super armor discourages interaction, making weaker fighters unable to challenge demons with armored zoning tools. It seemed too soon for the predecessor to finish its balance updates, so hopefully there are still plans to support the sequel.

6

The clones

Creative fighters

Kimetsu Academy fighters are unique additions that slightly changed some of the current fighters in the game. The only differences are their attack sounds, costumes, and ultimate abilities. They're welcome additions, but they feel more like extra suits than lone fighters.

If more of these echo fighters appear for other characters, they should be more distinct. They may recall their inspiration sources, but should feature more unique fighting styles, such as new abilities, features, or new combo routes. Their attribute stats can even change as they fight with different weapons, such as Zenitsu's broom or Tanjiro's wooden sword, making them strong and weak with certain moves.

5

Personalization

Hunt in style

Customization is an essential addition to the growing list. of more than 40 characters. The original game had minimal options for most of the cast, except for specific characters like Tanjiro and Giyu. Demons had no costume options at all, just an alternate color like everyone else.

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This problem can be easily solved by including at least three alternate colors for each fighter. A more effective option would be to add customization slots. It allows fans to outfit their fighters with accessories similar to Dragon Ball Xenoverse 2 will encourage players to stay committed to better fashion.

4

Accessibility

Freedom To Fight

Accessibility is always good to include for fighting games. Demon Slayer: Kimetsu No Yaibu- Hinokami Chronicles it's not complicated, though its skill mechanic offers some depth with combo grids. More controller options would welcome a wider audience while providing variety for ideal control schemes.

Versus mode should offer more variety, allowing up to four players to engage in a match. It can be played just like My Hero One's Justice 2allowing the support teammate to control support attacks while the active partner fights. This would be blocked for demon slayers as they are best suited to work together in pairs unlike demons.

3

Online

Connected Realms

Online play is a significant standard for player engagement in fighting games. The sequel should not only include standard ranks and matchups, but also include lobbies and options for casual play. There may even be events for players to participate in with fighters eligible for rewards, such as in Super Smash Bros Ultimate online tournaments.

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Crossplay is another factor that would extend the game's lifespan. Locking down the player community on different consoles can send the wrong message, diminishing player engagement.

2

New interactions

Altered attacks

The character with the most unique interactions in Demon Slayer: Kimetsu No Yaibu- Hinokami Chronicles it's Kimetsu Academy Zenitsu. His ultimate ability makes him judge the clothes of opponents before engaging them with a note. While he is scared of the weapons from both demon slayers and demons, he goes head over heels for cute human girls like Makomo and Nezuko.

It would be best if more fighters have ultimates with certain requirements to change the outcome of the move. It would make the match more animated to see certain fighters react differently to certain opponents, such as Tanjiro and Obanai. This can also include demons fighting certain hashiras, showing their intense resentment.

1

Improved support

Longer shift to bloom

Developer support felt poor in the first place Demon Slayer: Kimetsu No Yaibu- Hinokami Chronicles. It launched with only demon slayers, and actual demons were added later in its life. The most beneficial choice for releasing the sequel is to include every necessary demon from the rest Demon Slayer anime arcs.

Since the game covers the Hashira training arc, its post-launch support can get more creative. The most appropriate additions might include more unique characters, such as Muzan's higher-ranking demons shown in the spotlight, or the manipulative, shape-shifting leader himself. It would be beneficial to add characters from the Infinity Castle arc for player interest and promotion of the anime.

Demon Slayer Kimetsu no Yaiba 2 video game cover tag

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