Key recommendations
- Dead Rising Deluxe Remaster mostly stays true to the original game, but adds some interesting features.
- Game director Ryosuke Murai confirmed that this came from reviewing betas and planning documents.
- Murai also says that the rocket launcher (which was also cut from the 2006 release) was added to have a nice surprise for veteran players.
Dead Rising Deluxe Remaster director Ryosuke Murai confirmed that the developers used planning documents and betas to restore content that was cut from the original 2006 game.
For the most part, Dead Rising's recently released remake (or “Deluxe Remaster,” as Capcom calls it) is a very faithful re-release of the 2006 classic that captures what made the game so iconic, introducing some quality of life items. modifies and eases the difficulty in a few areas. It does, however, have some interesting additions that call back to the game's development history.
When the Deluxe Remaster was first revealed, fans were quick to note that some of the male zombie cops now shoot Frank if he passes them, which was originally going to be a feature in the 2006 release. There are a few other instances in which cut content was added back into the game, such as the rocket launcher, which the game director has now confirmed came from studying the game's development.
The new additions to Dead Rising Deluxe Remaster come from the Cut Beta content
While speaking with TheGamer at the Tokyo Game Show, Dead Rising Deluxe Remaster director Ryosuke Murai explained how some of the game's new content came to be. Specifically, he confirmed that the team looked at features that were included in “planning documents,” “early builds,” and “internal game design documentation” and decided to bring them back.
The most notable example of this is the cops with guns, which Murai points out were “cut from the game for some reason.” Murai noted that the team wanted to recreate the concept of zombies “mindlessly repeating the work or actions” they had in life, and that it made sense for the zombie cops to specifically shoot Frank.
We wanted to recreate the concept of zombies mindlessly repeating the work or actions they did while they were alive, and it made perfect sense for us to have the zombie police draw their guns and try to shoot Frank. – Ryosuke Murai
Murai also commented that the rocket launcher was added to the game, saying that it was put in there so that veteran players would have some “new surprises” waiting for them instead of just replaying the same game. When deciding what was the “most fun weapon” to add, the team landed on the rocket launcher because it was the coolest thing players could find.