Key recommendations
- Hogwarts Legacy had a slashed crime and morality system, including the possibility of being sent to Azkaban.
- Unused code in the game suggests that a desired level system with different levels and consequences was intended.
- Several types of crimes were planned, with investigators looking for the player after committing a crime.
The Hogwarts legacy has been out for some time, proving to be a magical and unique adventure into the wizarding world of Harry Potter. For the most part, The Hogwarts legacy it has endured, to the point where it has sold an overwhelming number of copies since its release. This is largely due to the game's sophisticated and complex systems, as well as its availability on multiple platforms. However, not everything was originally planned The Hogwarts legacy made the cut, suggesting it could have been a completely different game.
When it comes to cutting content, The Hogwarts legacy it's a little different story than other games. While most games tend to have a multitude of characters, missions, and other elements cut before their full release, The Hogwarts legacy had a major gameplay system completely uprooted from the game that would have completely changed it. More accurate, The Hogwarts legacy indeed, it had a morality system that could even send players to Azkaban prison if they pushed things too far. A true moral system in The Hogwarts legacy has long been a request for the next game, and given what was cut from the first, this may very well be a possibility.
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Hogwarts Legacy had a crime and morality system cut from the game
Hogwarts Legacy has lost a substantial amount of content for a morale system
The fact that there was a substantial amount of content for crime, wanted level and morality that were cut from The Hogwarts legacy suggests that it was originally intended to be more than just the result of a failed mission or a spell gone wrong. Instead, The Hogwarts legacy it probably featured a full-on murder, a desired level, and a morality system that would have changed the game on a variety of levels, potentially making it feel like a more personal experience than Avalanche intended it to be to be
The unused code in Hogwarts Legacy refers to a desired level system
Regarding a desired level system in The Hogwarts legacythere is a large amount of unused code that suggests the game was originally intended to include one. Much of this unused code appears to show what players could have done to escape the consequences of committing a crime, and some codes even suggest different degrees of desired levels – such as low, medium, high, trivial, and game over . According to the unused code, the release of the killing curse The Hogwarts legacy it would either result in a desired “high” level or send the player to Azkaban.
Unfortunately, it also seems that being sent to Azkaban would result in a game over for the player.
Hogwarts Legacy originally included several opportunities for players to commit crimes
There's also quite an extensive list of crime-related strings they've been cut from The Hogwarts legacy. Judging by the names of some of these files, there were likely multiple ways that other NPCs could have witnessed the player committing a crime in The Hogwarts legacysuch as hearing them or being in their line of sight. Other filenames suggest that the type of crime was also equal to its severity, with six crime types apparently originally planned to be present in the game. The original six types of crime were extortion, trespassing, pickpocketing, taboos, theft, and violence. After a crime was committed, investigators would begin scouring the area for the player.
It's a bit disappointing that The Hogwarts legacyHis crime, desired level, and morality system never made it to the final version, but was restored by some changes. As such, players can take advantage of this if they are willing to play The Hogwarts legacy in a different way than intended. However, we hope this only means the following The Hogwarts legacy will include the system, as long as Avalanche and Warner Bros. give yourself enough time to incorporate it.