Dragon Age: Inquisition was released a decade ago in 2014. It involved a lot of firsts for BioWare, including its first entry developed on EA's Frostbite Engine. This led to a Dragon Age game that brought incredible odds with some awkward moments, such as the now infamous Hinterlands issue. One of the areas where it excelled, however, was how it made Thedas a more unique fantasy setting with a strong and consistent narrative thread that could be followed through its timeline.
Dragon Age reveal their lore in a way that goes beyond mere presentation, such as letters, books, and notes that show the different and diverse perspectives of those who live in Thedas. Instead of simply spreading the word, Dragon Age: Inquisition began to deconstruct some of the known truths in Thedas, particularly the religions of the goblins, dwarves, and Chantry.
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Dragon Age: All Magical Companions in the Series, Ranked
Magic and those who use it are an integral part of the world of Dragon Age. Some have better stories, more powers and/or influence on the world than others.
Expanding the world of Dragon Age with Inquisition
Dragon Age: Inquisition was a game that brought to the fore deconstructions of several themes, including that of the “chosen” narrative. The way its main story approaches religion and legends, from their often humble origins and how they are perpetuated into grandeur, was a massive departure from Dragon Age 2his smaller story, contained, and not so much a return to Dragon Age Originstone, as some players wanted. This helped set the pattern of Dragon AgeHis model of creating new experiences in each game in the multi-level series, including gameplay and narrative themes.
One of the greatest legacies that Dragon Age: Inquisition he left behind the mark he left Dragon Agehis history. Where Dragon Age Origins and Dragon Age 2 established and created the foundations of the world of Thedas, Dragon Age: Inquisitionhis revelations deconstructed parts of it. Instead of contradicting established tradition, however, deconstruction Dragon Agehis knowledge was consistent with his homework Dragon Age: Inquisitionhis account of the origin of religious figures. With a literal religious figure as a party member masquerading as himself in his purest form before the weight of legend attached to him, Dragon Age: Inquisitionhis themes are hard to forget.
Making the world of Dragon Age more complex
The addition of Dragon Age: InquisitionHis last DLC, Trespasser, further exemplified this theme, especially as he grapples with the legacy of the Inquisition and whether the Inquisition should be abolished or continued as a powerful force in Thedas. All of this culminated in the final conversation with Solas, where the inquisitor had the opportunity to question him about his role in his rebellion, the figure he came to be remembered as by the people he saved and those which remained.
Dragon Age: Inquisition is under fire even today for its massive open worlds filled with side quests that amount to little more than busywork. Another point of contention was its power-up system, which sometimes made the story pacing at a crawl, so those who wanted to bypass pickup missions were unable to progress through the main questline. These criticisms were heard loud and clear by BioWare, and while they were present in the Mass Effect: Andromeda, Dragon Age: The Veilguard released free of these concerns. Despite these disadvantages, Dragon Age: Inquisition it still holds up today as a strong RPG with a narrative identity that it owned Dragon Age series for a whole decade.