Metro Awakening author talks about the film's potential

Awakening the subway is about to be the fourth entry in the Metro series of games based on the novels of Dmitri Glukhovsky, this time adopting the VR format for an unprecedented immersion in the Moscow metro. Having sprung from the mind of a passionate author, The Metro The series understandably has a reputation for emotional and thought-provoking storytelling that could work just as well in other media formats.




In an interview with Game Rant, Metro author Dmitri Glukhovsky discussed his work on the series and Awakening the subway in particular, and the possibility of a potential Metro film or television adaptation. Glukhovsky also talked about what the experience of writing for a game would be like Awakening the subway it differs from writing a novel, instead feeling more like a screenplay.

There may still be hope for a Metro 2033 movie

When asked if he was considering taking Metro franchise on the big screen, Glukhovsky noted that he tried to secure a film rights deal for Metro since 2006. Despite Metro Seeing numerous successful game releases and novels since then, the film adaptation has not come to fruition until now. That said, Glukhovsky hinted at some potentially hopeful news on that front, but couldn't reveal specifics.


It has been a very long journey for me. The first time I got to Hollywood was probably 17 years ago. I was 27 years old and I went there to negotiate a film rights deal. 17 years later, we are still where we are. The three video games have been released, then three books and a lot of things that happen in this universe, and there is still no audio-visual project based on that story. I have hope. There are some recent developments that I'm not legally allowed to spoil, but you know, in the world of film and television, you never know. Things can happen in an instant, completely crushing your expectations and hopes. I'm a bit superstitious, so I don't reveal that thing I'm working on, different projects as a screenwriter.


Viewers may be skeptical of video game movie adaptations as a result of Border countries The film's abysmal reception, so maybe it lasts a little longer is for the best Metrohis case. Glukhovsky says he's committed to overseeing anything he has to do with Metroso fans can at least be sure that a potential Metro the film will be in good hands.

Writing a game like Metro Awakening is similar to screenwriting

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Glukhovsky noted that as a writer, video game writing bears more similarities to film than to novels. Both games and movies need a soundtrack, a cast, a script, cinematography, and of course, an engaging and coherent plot. When writing a novel, Glukhovsky says authors can experiment much more with storytelling than in a video game or movie, especially in terms of structure.


I think that writing for a game, for me, is closer to writing for a movie because the story in general, when you create the overall arc and the story, it has to be clear and compact. Writing for a book you can really improvise and you probably don't even know exactly what's going to happen to your main character, you kind of understand what the final station is for that character and then what you want thematically, to convey, not?

Whereas when you write a movie script you have to structure yourself, you understand that this is exactly the curve of emotions you want your character to go through. So it's more designed I would say. Writing a video game is always closer to that. They have to go through some emotions, right?

Although it wasn't originally intended to be, Glukhovsky sees the potential for Metro to be a transmedia machine capable of delivering valuable experiences in a wide range of formats. Hopefully he'll get a chance to see that potential realized, and fans of the franchise can enjoy a Metro movie, comic or series.


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