Monolith's Wonder Woman project highlights the need for a proper Superman game

There are high hopes for Monolith's development Wonder Woman game, even if it's still largely shrouded in mystery. It will be the first proper, modern one Wonder Woman video game, which will ideally elevate the character to the relevance of Batman who, along with Spider-Man, is perhaps the most well-represented superhero in the gaming world.




While fans are waiting for more news about Wonder Womanfor the most part they have only two sources on which to base their speculations: the Batman: Arkham series and Monolith's Middle Earth duology. The latter's high-fantasy premise and action-adventure gameplay are expected to inform Wonder Womanand the former's more mature tone can be just as influential, especially if both IPs are meant to exist in the same narrative universe. All of this means that despite the fact that no gameplay has been revealed for Wonder Womanthere's plenty of reason to believe it'll be a worthy game from a team that's already proven its excellence with previous titles. Let's hope it sets the ball rolling for another equally important DC hero.

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After Wonder Woman, Warner Bros. they need to release a Superman game


A Superman game would complete the DC Superhero Trifecta

Although DC Comics has spawned countless fantastic characters, it would be hard to argue against the idea that Superman, Batman and Wonderwoman are its three most iconic. There are in-universe reasons for this: these characters are arguably the most competent and powerful in the DC Comics world, often assuming leadership positions. But there are also larger metanarrative and thematic factors that contribute to why this trio is so enduring in culture and the wider media.

Batman represents human cunning, ingenuity and willpower, with the mantle of “Dark Knight” cementing him as a terrifying force for order and justice. On the other hand, Superman and Wonder Woman are aspirational figures, true superhumans who are the unattainable pinnacle of what society should strive for. They work hard, but also enjoy innate gifts, which makes their relationship with society fundamentally different from Batman's. At the same time, Wonder Woman being steeped in Themyscira history while Superman is a corn-fed, blue-blooded American makes them polar opposites in some ways.


With Batman is getting some fantastic video game representation and with Wonder Woman hopefully following suit, it should only be a matter of time before Superman gets the adaptation it deserves. He's one of DC's “big three” heroes, but more importantly, he's a unique character that could serve as a strong backbone for a standalone adventure, and one that's significantly different from both. Wonder Woman and the Batman: Arkham games.

Making a Superman game would be hard, but worth it

Superman has long been a notorious challenge for game designers. After all, when a protagonist can defeat the overwhelming majority of physical threats with a single move, any semblance of game balance is essentially thrown out the window. But TV shows, movies, and comics have been writing around this obstacle for years, so there's no reason why a video game couldn't do the same. It would probably just take a little ingenuity.


A superman the game would probably have to buck most of the action-adventure genre trends to work. For example, Superman wouldn't be able to take on a lot of henchmen like Spider-Man or Batman, as few human and alien threats would actually pose any sort of difficulty for him. Perhaps a less combat oriented approach would work for a superman game, although this would require a lot of thinking outside the box when it comes to gameplay design. Regardless of the route they take, Warner Bros. should not avoid a superman adaptation for too long, especially as its portfolio of superhero games continues to grow.

Monolith

Monolith

Date of establishment
October 25, 1994

OFFICE
Kirkland, Washington, United States of America

The parent company
Monolith Productions

Known for
Fear

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