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Monster Hunter Wilds open beta just started on Steam yesterday and it has attracted a lot of players.
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It seems that most of these players are experiencing a lot of performance and graphics issues, though.
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Some even say they have to refund the game or upgrade their computer because of the pixel blobs they are experiencing.
PC gamers are apparently having a very difficult time getting the Monster Hunter Wilds Open Beta to run smoothly, with reports of bugs, slowdowns, framerate issues, and graphical issues galore.
With Call of Duty: Black Ops 6 just launching last week and Dragon Age: The Veilguard literally coming out yesterday, you'd expect either of them to easily top the Steam charts. While both games are performing well, a new challenger came out of nowhere and dominated the charts last night – the open beta for Monster Hunter Wilds.
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Long before Monster Hunter Wilds was available to play on Steam, with 25,000 players jumping in just to watch the title screen and wait for entry. Things got even wilder (teehee) when the beta started, as Wilds managed to attract nearly half a million players after less than half a day. That's great news, but it seems like a lot of these players have a lot of problems.
Monster Hunter Wilds is causing some problems for Steam players
While the overall reception of Monster Hunter Wilds so far seems to be very positive, Steam players are having a lot of trouble getting it to work properly. On the Monster Hunter subreddit, almost all of the most popular recent posts are about the game's performance and graphical errors on PC, with plenty of players experiencing the same issues.
This issue is a very odd one, as it looks like both humans and monsters are turned into pixelated creatures that wouldn't look out of place on the PS1. It's unclear why this is happening, but some players are even joking that they should get a refund or upgrade their PC because of how the game runs in its Open Beta state.
Beyond the graphical issues, some fans are also experiencing some performance issues and frame rate drops. Redditor handerson15 shared a post calling the game's issues “unacceptable” considering he has a 3060ti, which was joined in the comments by gamers with even higher settings saying they were experiencing the same issues.
Of course, Wilds is currently in an Open Beta state, so issues like these are to be expected, but it seems like the game might be a little too demanding for its own good right now. Capcom even issued a statement acknowledging some of the known issues on PCwhich at least shows he is aware of the issues.
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