Overwatch 2 is releasing a new update for October 2024

Key recommendations

  • A surprise update for Overwatch 2 introduces hero balance changes for regular matches and Junkenstein's Lab.
  • Buffs to Ramattra and Wrecking Ball, nerfs to Orisa and Juno, and tweaks to Sombra provide gameplay variety.
  • Overwatch 2's new Rapid Balance Update technology suggests more frequent surprise patches for players' enjoyment.



Overwatch 2 just released a surprise content update with hero balance for both normal matches and Halloween Terror Junkenstein's Laboratory game mode. With buffs to Ramattra and Wrecking Ball, nerfs to Orisa and Juno, and even more changes to Sombra, this new patch promises to shake things up before Overwatch 2 mid season 13 patch.

On October 15, Overwatch 2 Season 13: Spellbinder has started. In addition to a bunch of balance changes to its cast of heroes, the update introduced Junkenstein's Lab, a limited-time Halloween Terror game mode with customizable talents that improve and change how certain heroes play each round.


Related

The status of Overwatch 2 can often be judged by looking at a hero

With Overwatch 2 entering its thirteenth season, looking at previous metas, it's clear that the player base is happiest when a character is viable.

Now, Overwatch 2 introduced a new content update that includes additional changes to hero balance. Recent tweaks to Ramattra's Pummel have been reversed, allowing him to pass through barriers again, while the ammo duration of his Wrecking Ball and Grappling Claw have been increased. Juno and Orisa have both been nerfed, with the latter now healing less health per second, the latter having some of her armor converted to health, her Energy Javelin's damage reduced, and her Fortify radiator feature removed. Finally, Sombra received new changes Overwatch 2with slightly faster EMP charge and Stealth reaction when using Translocator, but now Hack reveals it from Stealth.


Quite interesting, that Overwatch 2 the patch also introduced changes to Junkenstein's Laboratory. Some of the mutations used by Ashe, Genji, Kiriko, Mercy, Moira, Orisa and Reaper have received perks, while some of D.Va, Pharah and Zenyatta's selections have been changed. The game mode will be available until November 4th, so players have a week from patch day to experience these new mutations.

usually Overwatch 2 roll out hero balance updates every month, once for every major bi-monthly content update and again for the mid-season cycle. This update was a welcome surprise that arrived outside of the expected schedule and with Overwatch 2the new Rapid Balance Update technology, this may become the norm for FPS.

Players can expect a new hero balance update in just a few weeks. The mid-season patch for Overwatch 2 it's likely to drop on November 12th or 19th, almost certainly bringing even more buffs and nerfs to its cast of characters. More, more new Overwatch 2 Fast Gameplay: Hacked game modes are coming soon, leading to some exciting 6v6 tests once Season 14 launches in December.



Overwatch 2 Patch Notes – October 29, 2024

Arcade Updates

Junkenstein's laboratory

We've been excited to see everyone playing and trying out the various mutations in Junkenstein's Lab over the past couple of weeks. As we enter the final week of this limited-time event, we'll be making some adjustments to the various mutations that each hero can receive before each round. Junkenstein's Lab will continue to be playable in Arcade until November 4th.

  • Ashe
    • Fire trail
      • Damage to burning targets now gains an additional 30% ultimate charge, previously 25%
    • Fire and fury
      • Viper's Places on Burned Targets now reduce Coach Gun and Dynamite cooldown by 7%, previously 5%.
    • Ward of Demons
      • Increased shield health from installed barrier projector to 600 from 300.
  • D. Va
    • Anti-Boost
      • Fixed an issue where the Booster impact would cause additional damage on top of the anti-healing debuff.
    • No escape
      • Weapon damage increase reduced to 75%, was 100%.
  • Genji
    • Scary speed
      • Shuriken Critical Hits now increase Attack Speed ​​by 3%, up to 10 stacks, for 10 seconds, previously increased Attack Speed ​​by 2%, up to 15 stacks, for 10 seconds.
    • Vampiric deviation
      • Deflection now heals for 15% of your maximum health per second, previously 10%.
    • Bitter revenge
      • Deflection now causes the next quick strike to deal up to 75% more damage based on the damage prevented, up from 50%.
    • Master Ward
      • Cooldown is now increased by 3 seconds, previously 5 seconds.
  • Kiriko
    • It's not your time
      • Now grants 30% bonus healing to allies below 50% health, previously 25% bonus healing.
    • Drawn Together
      • After teleporting, grant the nearest ally 75 overhealth for 5 seconds, previously 50 overhealth.
    • lightship
      • After casting a protective Suzu, attack speed is increased by 20% for 10 seconds, previously 5 seconds.
    • The vengeful vision
      • Damage to enemies greater than 12 meters away now reveals them for 5 seconds, previously 3 seconds.
    • Gift of the Spirit World
      • Shield Suzu now heals Kiriko for an additional 100 health and also grants her 25% movement speed for 5 seconds, previously 80 health for 3 seconds.
  • Mercy
    • Mend and Mar
      • Mercy now heals all allies within 20 yards for 150% of the damage she deals when not in Valkyrie, previously 100%. Healing for damage dealt while Valkyrie is active remains at 200%.
    • Power for a price
      • Increased damage from Caduceus Staff now heals attached targets for 10% of their damage to enemies, previously 7.5%.
    • Supported servant
      • Cooldown reduced to 7 seconds, previously 10 seconds.
    • Witches never die
      • Increased shield health from deployed barrier projector to 600 from 300.
    • Fall from Grace
      • While using Descent of Angels, movement speed is now increased by 20%, previously 15%.
  • Moir
    • Scary fascination
      • Secondary fire now locks on targets at a narrow angle of 40%, up from 50%.
    • Soda shot
      • Quick Melee now restores 15% of maximum Biotic Energy, previously 10%.
    • Balance
      • Now reduces movement speed by 20%, previously 30%.
  • Oris
    • Night flight
      • While casting Javelin Spin, Orisa gains free flight and increased movement speed by 15%.
    • Megamonster
      • Gain 200% overhealth while being slowed by 20%, previously 35%.
    • Descending vortex
      • Javelin Spin now instantly depletes 90% of Max Augmented Fusion driver's overheat meter, previously 50%.
    • Scary shot
      • Energy Javelin now instantly depletes 90% of the Augmented Fusion driver's overheat meter, previously 50%.
    • Arcane Energy
      • Energy Javelin now has a 20% reduced cooldown, previously 15%.
    • Born violence
      • Critical hits now increase attack speed by 8% for 5 seconds, up from 6%.
  • Pharah
    • Terrifying superiority
      • After using Jump Jets and Jet Dash, Pharah now deals 20% more damage for just 3 seconds, previously 5 seconds.
  • Reaper
    • Quick shadow
      • Shadow Step cast time now reduced by 30%, previously 35%.
  • Zenyatta
    • Holy speed
      • Orb of Harmony now buffs the target by 20% movement speed, previously 25%.
    • The Master and the Disciple
      • Zenyatta now gains a 40% effective Orb of Harmony on him, previously 50%. Harmony Orb's ally effectiveness remains the same at 20%.


Competitive updates

Starting in Season 13 for Open Queue Competitive games, we now match players in large groups, small groups, and solo players in the same matchmaking group. This change is intended to help groups of any size in the Open Queue not have to wait extremely long wait times to find a match. In a future update, we will remove the wide group modifier and notification UI from Open Queue Competitive.

Hero's Balance

TANK

  • Oris
    • Base health increased from 125 to 175.
    • Base armor reduced from 350 to 300.
    • Energy Javelin
      • Damage reduced from 80 to 70.
    • strengthen
      • No longer reduces Fusion Driver heat generation.
  • Ramatra
    • Pummel
      • It's back to breaking barriers again.
      • No longer deals critical damage to barriers.
  • Wrecking ball
    • Quad Cannons
      • Ammo increased from 80 to 100.
    • Battle Claw
      • Duration increased from 6 to 8 seconds.

DETERIORATE


  • Sombra
    • Hack
      • Now comes out of stealth when hacking an enemy target.
    • translocated
      • Delay before entering stealth reduced from 0.5 seconds to 0.33 seconds.
      • Reduced fade time from 0.3 to 0.15 seconds.
    • EMP
      • Final cost reduced by 10%.

SUPPORT

  • Juno
    • Orbital radius
      • Healing reduced from 100 to 85 health per second.

Bug fixes

Generic

  • Fixed an issue where the auto queue for Quick Play was not working correctly.
  • Fixed an issue that did not allow individual purchase of OWL Player icons.
  • Fixed an issue with the HDR setting causing the game screen to go black.
  • Fixed an issue where the first attempt to purchase a golden weapon failed.
  • Fixed an issue that caused Gray Overwatch League Overwatch 2 skins to be missing from the hero gallery.
  • In a previous update, a crash in the hero gallery was fixed.

paper

  • Dorado
    • Fixed an issue where the payload could be challenged from unintended places on Dorado.

heroes


  • Mercy
    • Fixed a bug where unjumping/jamming would stay active longer than intended.
    • In a previous update, fixed an issue where players with Pink Mercy and Rose Gold Mercy skins equipped could not hear gun sounds in first person.
  • Reaper
    • Fixed an issue where Landmark would sometimes not play custom shadow step sounds in first person.
  • Reinhardt
    • In a previous update, an issue where the All Might Reinhardt skin was not playing Ultimate sounds was fixed.

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