Sony is exploring ways to add haptic feedback to older PlayStation games

Key recommendations

  • Sony is looking at ways to bring the PS5's haptic feedback to older PlayStation titles.
  • According to a new patent, this system would use in-game audio to determine if haptic feedback should be implemented, without Sony having to modify the game's ROM files.
  • It is unclear if or when it will be implemented.



Sony could be looking at ways to introduce the PS5's haptic feedback to the older ones PlayStation titles. One of the most prominent additions to come with the PS5 is the improved haptic feedback of the console's DualSense controller, which uses advanced noise engines to boost in-game sensations in select PlayStation titles. This helps give players a more immersive experience, allowing them to feel the weight of Kratos' Leviathan ax in God of War Ragnarok or Aloy's spring strength in West Horizon forbiddento name a few examples.

It looks like Sony is still looking for ways to make the PS5's haptic feedback even more useful and engaging, if the patents the company has filed in recent years are any indication. One such patent describes a wrist strap that would theoretically allow developers to test haptic feedback without having to touch a controller, while another mentions a software system that would provide increased accessibility for gamers with disabilities of hearing through haptic feedback. Sony has even filed a patent to extend its haptic feedback to other media, and now it looks like games from previous PlayStation generations could get an upgrade as well.


2:36 a.m

Related

Raising the price of PS Plus helps Sony make more money

Contrary to sentiments surrounding substantial PS Plus price increases from 2023, Sony is reporting increased profit for the service over the past year.

Earlier this month, Sony Interactive Entertainment Europe Limited published a patent that describes a way to potentially add the PS5 DualSense controller's haptic feedback to older PlayStation games. According to the patent, this system would use in-game audio to determine if haptic feedback should be implemented, without Sony having to modify the game's ROM files. For example, footsteps can trigger smaller vibrations, while an explosion would activate massive feedback and even flashing lights around the PS5 controller's touch bar.


Sony's patent describes audio-based haptic feedback for older PlayStation games


Sony's dedication to improving haptic feedback in games dates back to the original PlayStation, which had one of the first game controllers to have a built-in vibration motor. The original PS1 DualShock controller was a huge success, paving the way for even more improvements with subsequent PlayStation consoles.

As Sony continues to bring more classic PlayStation games to the PS5, fans could one day experience these older titles in a whole new way thanks to the DualSense controller's evolved haptic feedback. While there's no guarantee that Sony's latest patent will result in adding the PS5's haptic feedback to older games, it would provide an even more immersive experience for gamers looking to relive their most nostalgic memories while enjoying titles from the original. PlayStation consoles and more.

PlayStation 5 Art-1 tag page

PlayStation 5

Sony's PlayStation 5 is part of the ninth generation of consoles and debuted with a launch lineup that included Demon's Souls and Astro's Playroom. The console comes with a Blu-ray disc, although a digital-only edition is also available for a cheaper price.



Leave a Comment