The Grand Theft Auto Trilogy update is quietly adding a new feature

Key recommendations

  • The GTA Trilogy update allows for running and shooting with rifles and assault rifles, enhancing the player experience.
  • The November 2024 patch brought visual improvements, bug fixes, and unique features that weren't in previous versions.
  • Despite the rough start, continued support from developers.



Grand Theft Auto TrilogyIts latest update now allows players to run and shoot while using shotguns, assault rifles, and flamethrowers. While Grand Theft Auto Trilogy Definitive Edition had a very rough start when it was first released, the developers continued support for the title saved the remake.

Grand Theft Auto TrilogyThe November 2024 patch introduced a list of changes that brought the game in line with the more well-received mobile ports. These updates include a classic lighting option that restores the look and feel of the sky from the original titles, as well as several bug fixes that are said to improve the overall player experience. However, one huge new feature not mentioned in the patch is one that wasn't introduced in any of the other releases.


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Twitter user Besk posted a list of changes that weren't mentioned in the latest Grand Theft Auto Trilogy upgrade, which includes the ability to run with more weapons from grand theft auto. The mobile ports and classic versions lacked these features, making ca Trilogy single versions. It wasn't mentioned why this feature was specifically introduced in this version, but it's a change that fans are on board with. However, one user asked why this feature was not included in the new one San Andreas. Another user replied that San Andreas uses different shooting mechanics than the other two titles.


What other changes were introduced in the latest update of the Grand Theft Auto trilogy?


While many would say that the ability to run and shoot could be the biggest update that the developers could introduce, Besk actually discovered several changes that were left unlisted. Apart from fixing GTA Trilogygame opening bugs, visuals and animations have been improved. Some of these items include an adjustment to CJ's soda drinking animation, adding various details to the map graphics, and the ability to pause during cutscenes in all three games, among others. A bug that allowed players to switch to other islands early has also been fixed, ensuring that these areas are only available once a certain amount of progress is made.


Besk also said that Rockstar might have a new team that deals with bugs and errors. It is interesting to note that a visual change found by various community members is that some of the Grove Street Games logos are missing on a few screens. Grove Street Games was responsible for GTA Trilogy Definitive Edition since its announcement, so some players were surprised to hear this news. However, Besk clarifies that it was Grove Street Games who introduced the hundreds of fixes included in the latest patch, and that the team was never taken out of the actual credits. However, all the updates shared by Besk make it look like GTA Trilogy Definitive Edition may be closer to the modern experience players hoped for when the game was first released.

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