What to expect from Halo Infinite's third-person mode

Content flow for Halo InfiniteHis live service has slowed to a trickle. 343 Industries hasn't always released updates on a consistent schedule and while Halo Infinite receives new content fairly regularly, most of what is added these days is made by third party Forge users. 343's contributions are mainly in the form of purchasable cosmetics due to the staff's increasing focus on the following Halo game.




However, Halo Infinite will break this recent trend in the next month. Besides the 2024 Halo World Championship, many Halo-related announcements were made. 343 Industries is now changing its name to Halo Studios and everything Halo future games will use the Unreal Engine. When it comes to current Halo game, the most notable of these announcements was at a Forge panel where a third-person mode for Halo Infinite was revealed. The mod is confirmed to be released later this year and could have a major impact on both this game and Halo the series as a whole.

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What Halo Infinite's third-person mode brings to the table


In addition to animations for turrets, vehicles and certain skills in games such as Halo 5: Guardians, Halo fans have never had an official way to play one of the main games in third person. For a series so tied to the first-person shooter genre, it seemed more likely that Halo Infinite it would become playable on the PlayStation before it could be played in third person. The fans are currently divided as follows Halo Infiniteits third-person ad, but that's what to expect when the mod drops.

What modes does Halo Infinite support third person?

Third-person perspective will not be available in all Halo Infinitehis ways—at least not at first. When the update launches, Halo Studios will first add third-person support for the popular Firefight PvE mode. The developers then plan to bring a third person to Forge.


Not only will users be able to change camera perspectives for all players when designing a mod, but Forge will also have functionality that allows mods to switch between third-person and first-person in the middle of a game, depending on the player's role . For example, a Forge user could create a version of the Juggernaut game mode in Halo Infinite which switches a player from first person to third person whenever they become the master. Third-person will likely make its way to PvP modes in the future, but Halo Studios hasn't given any word on whether or not the campaign will receive support for this new perspective.

Cosmetics and third person mode

Although it is definitely unexpected to add the third person mode Halo Infiniteit's more surprising that — in a game supported by charging players for visual cosmetics — Infinite didn't have multiple ways for a player to see their Spartan to begin with. With an abundance of armor pieces, armor cores, coatings and effects, Halo InfiniteIts character customization is more extensive than any other title in the series. Players can unfortunately only see their forearms and legs most of the time due to the limitations of a first-person perspective. Players will now be able to see their custom Spartans in all their glory thanks to the third person. The third-person gameplay shown at the Halo World Championship gives a great idea of ​​what armor and armor effects will look like in this update.


When to play in Third Person mode

The addition of third-person mode has proven to be a polarizing topic in the Halo community. Some fans are frustrated with Halo Studios' decision to prioritize third-person mode development over other requested content for Halo Infinitewhile others are intrigued by this surprising addition and what it could mean for the series going forward. For those excited to try this camera perspective, the wait won't be too long. Third-person mode is coming to Firefight in November. It is currently unknown when support for other game modes will arrive.

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